It's quiet...

The depths of the night fill in the corners between Madam Kadam's outré furniture. A common sight for you, her chief security guard, her only security guard actually. And like every other day, you're on night duty. Not only do you brave the twilight, but you're also the only thing standing in the way of these numerous and stubborn intruders that are surely up to no good.

With your poor hearing and trusty flashlight will you keep these pesky intruders out of the dead of night?

CONTROLS:
[WASD]: Movement
[SPACEBAR]: Catch Intruder / Interact
[E]: Use Energy Drink
[ESC]: Pause

GOAL:
Find all the infiltrators hiding within the level before your awareness hits the floor and they disappear mischievously into the night!

TOOLS:
Godot 4 (yoooooooo the new one?)
Adobe's expensive vector program

CREDITS:
Made for the GMTK Game Jam in 48 hours by,
Ali - Design, Art, Program
Dustin W. - Music
--
Colour Palette from LOSPEC

OTHER:
Press [ESC] to open pause and view options, like volume, level select and importantly ***CHANGE HOW THE CHARACTER MOVES*** if by default it isn't to your liking...

StatusPrototype
PlatformsHTML5, Windows, Linux
Rating
Rated 4.3 out of 5 stars
(4 total ratings)
AuthorAiwi
GenreRole Playing
Made withGodot
Tags2D, Godot, Isometric, Short
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Download

Download
silent_alarm_SUBMISSION_LINUX.zip 53 MB
Download
silent_alarm_SUBMISSION_WINDOWS.zip 52 MB
Download
silent_alarm_POST_JAM_A_LINUX.zip 53 MB
Download
silent_alarm_POST_JAM_A_WINDOWS.zip 52 MB

Install instructions

Extract .zip,  run .exe, and say yes to the unknown publisher warning.

Development log

Comments

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(+1)

Really fun to play, I love the “Hey!” sound and the BGM mixed with radio voices too.

I would have liked having some extra visual/audio feedback on arresting suspect, retrieving a key from an ally and above all getting restored at a CCTV, since you can do it only once and it’s critical that you are sure you did it correctly. Fortunately there is no penalty in Hey-ing repeatedly.

Also, I thought the white characters were suspects too since it’s the same “Hey!” sound but in fact they are allies, not part of intruders count (but since the Hey action can affect multiple entities at once, I guess there’s not much choice here).

(+2)

Really nice concept and the art style ties it all. But movement is weird though, W to move left is a bit odd.

Yeah, it's a bit odd at first but I feel it helps to navigate an isometric environment. If you prefer the normal style you can press [ESC] and check 'Control Layout'

(+1)

nice

(+1)

Love the artstyle! Good game :)

(+1)

Nice game! I loved the art and the character sound lol. I got a weird bug were the character do a 360º out of nowhere, but maybe is my keyboard. Godot 4 LETS GOOOO

I had that happen whenever I tapped 'a' while holding down 'w'. So maybe that's what you were seeing too.

(+1)

Beautiful art style, atmospheric music and sleek UI! Great game :)

(+1)

very cool, very good